4. Use Fear and Uncertainty as Weapons
Command loss causes hesitation, and hesitation is fatal at sea.
Signal the kill: Use flares, pirate calls, or visual cues to let everyone know you've sunk their leader. This sows fear and forces the rest to Skull and Bones Items question their next move.
Feign confusion: Use smoke bombs or deception tactics to appear like you're everywhere and nowhere—make it impossible for new commanders to orient the team.
Amplify internal distrust: If multiple voices try to Skull and Bones Items for sale take command, target them in succession. The inability to stabilize will drain morale.